Whether it is puzzle-solving, action-focused or platforming, the game leverages these interactions as metaphors for the reluctant couple saving their fractured relationship. But throughout, it is set in a larger-than-life world from the perspective of the two dolls. The style of play changes as you progress. It's an existential journey that wants to land some real-world emotions about relationships, vulnerability and coping with parents splitting up.Īs in the developer's Brothers A Tale Of Two Sons and A Way Out games, this is a co-operative adventure unique because each player has a different perspective on the action and the game is always played in split screen. As you play you need to use their different qualities to solve each challenge. The mother doll is made of wood and the father doll is made of clay. You and a friend cooperate as the dolls, each with unique abilities, to solve puzzles and help them work together, rather than pull in opposite directions. The girl creates two dolls to represent her parents, which unexpectedly traps the clashing couple in them. It Takes Two is a running, jumping and exploring game that tells a story of a young girl, Rose, whose parents are divorcing.
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